2020-02-27 18:36:55 -05:00
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#include <SDL.h>
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#include <SDL_video.h>
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2020-04-16 21:23:25 -04:00
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bool click(SDL_Renderer *p_renderer, int x, int y, bool pick_up);
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void chess_board_resize(SDL_Renderer *p_renderer, int w, int h);
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void chess_board_init(SDL_Renderer *p_renderer);
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2020-02-27 18:36:55 -05:00
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void draw_board(SDL_Renderer * p_renderer);
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