Fix bug where pawns could eat people on the opposite side of the board.
This commit is contained in:
parent
72d2f4e4fd
commit
c3c14e7882
@ -386,8 +386,14 @@ static void Mark_Potential_Moves(uint8_t piece, uint8_t column, uint8_t row)
|
||||
}
|
||||
|
||||
pawn_move(temp_row, column);
|
||||
if(column != 0)
|
||||
{
|
||||
pawn_take(temp_row, column - 1u, piece);
|
||||
}
|
||||
if(column != 7u)
|
||||
{
|
||||
pawn_take(temp_row, column + 1u, piece);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user