Removing the states

This commit is contained in:
Daniel Weber 2024-09-14 15:42:35 -04:00
parent ec04c82d9b
commit fe8e46b88c

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@ -27,35 +27,6 @@ enum Board_States_t {
#define QUEEN_BLACK 11u #define QUEEN_BLACK 11u
#define SQUARE_EMPTY 12u #define SQUARE_EMPTY 12u
// enum Game_State_t {
// GAME_STATE_P1_TURN_BEGINING = 0u,
// GAME_STATE_P1_TURN_IN_PROGRESS,
// GAME_STATE_P1_TURN_TAKING,
// GAME_STATE_P2_TURN_BEGINING,
// GAME_STATE_P2_TURN_IN_PROGRESS,
// GAME_STATE_P2_TURN_TAKING,
// GAME_STATE_ERROR_DETECTED,
// //All games states from over on, correspond to states of the game being over
// GAME_STATE_OVER,
// GAME_STATE_OVER_WHITE_WIN,
// GAME_STATE_OVER_BLACK_WIN,
// GAME_STATE_OVER_STALE_MATE,
// };
#define GAME_STATE_IDLE 0u
#define GAME_STATE_P1_TURN_BEGINING 1u
#define GAME_STATE_P1_TURN_IN_PROGRESS 2u
#define GAME_STATE_P1_TURN_TAKING 3u
#define GAME_STATE_P2_TURN_BEGINING 4u
#define GAME_STATE_P2_TURN_IN_PROGRESS 5u
#define GAME_STATE_P2_TURN_TAKING 6u
#define GAME_STATE_ERROR_DETECTED 7u
//All games states from over on, correspond to states of the game being over
#define GAME_STATE_OVER 8u
#define GAME_STATE_OVER_WHITE_WIN 8u
#define GAME_STATE_OVER_BLACK_WIN 9u
#define GAME_STATE_OVER_STALE_MATE 10u
#define WHITE_TURN true #define WHITE_TURN true
#define BLACK_TURN false #define BLACK_TURN false