fen_strings #1
@ -79,7 +79,7 @@ char * fen_string_get_state(void)
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}
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}
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}
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fen_append('/');
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if (row != 7) fen_append('/');
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}
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fen_append(' ');
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if (state->player_turn) {
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@ -107,7 +107,3 @@ int begin_game(SDL_Renderer *renderer, SDL_Window *win)
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}
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return 0;
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}
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//g++ main.cpp -o blah `sdl2-config --cflags --libs`
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/*
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g++ main.cpp -IC:\Users\Daniel\Documents\Projects\i686-w64-mingw32\include\SDL2 -LC:\Users\Daniel\Documents\Projects\i686-w64-mingw32\lib -w -Wl,-subsystem,windows -lmingw32 -lSDL2main -lSDL2 -o SDLMain
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*/
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@ -47,7 +47,3 @@ int main( int argc, const char* argv[] )
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SDL_DestroyWindow(win);
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return 0;
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}
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//g++ main.cpp -o blah `sdl2-config --cflags --libs`
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/*
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g++ main.cpp -IC:\Users\Daniel\Documents\Projects\i686-w64-mingw32\include\SDL2 -LC:\Users\Daniel\Documents\Projects\i686-w64-mingw32\lib -w -Wl,-subsystem,windows -lmingw32 -lSDL2main -lSDL2 -o SDLMain
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||||
*/
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||||
|
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